Student project
Graduation project by Mariagiulia Sardu
Background
”I am passionate about creating engaging and meaningful experiences for the people I design for, and I want to contribute to exploring new design possibilities through play.”
Where do tweens go to seek advice?
Not to know-it-all adults. Therefore, the designer has created a digital platform that facilitates peer-to-peer advice and creative problem-solving among tweens.
The project adopts constructive play to promote communication and creative thinking in order to tackle problems. The platform suggests words and other elements that the users can combine for constructive advice. The users create the content of the platform themselves by using it as a brainstorming tool to ideate with friends on how to solve a problem or they can simply play with it.